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Building Virtual Worlds

AR/VR Experience

Building Virtual Worlds

Creating interactive AR/VR experience within two weeks.

 

Type

Team project for Building Virtual World Course at
CMU Entertainment Technology Center.

Duration

Fall 2017 (3 month)

Role

I co-designed, prototyped with multidisciplinary team. Usually 2 Engineers, 2 Artists(Designers) and 1 sound designer. I designed the interaction and created 3d assets in the experience.

Skills

User Interviews, User flow, Collaborative Wireframing, Information Architecture, Maya, Unity.

 

Into the Void

How can we use interactions on Microsoft HoloLens to create an engaging AR experience

Wormhole Concept

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The Other Day

How can we design and tell a touching story to the audience in VR environment

Interest Curve

Game Play Interaction

Model

Festival and GDC Demoing

Super Cashier

How can we create an cashier simulating experience using Oculus Rift and Touch

Game Play Interaction

Layout Design